#include "blender/blender.h" #include static void test_color_blending() { Color a = {{0xFF, 0xED, 0x00, 0x00}}; Color b = {{0x00, 0x47, 0xAB, 0x00}}; Color result = blender_blend_colors(a, b, 0.125); assert(result.rgba.r == 0xEE && result.rgba.g == 0xDF && result.rgba.b == 0x3C && result.rgba.a == 0x00); } int main(int argc, char **argv) { test_color_blending(); return 0; }