diff options
author | Eric Guzman | 2012-06-20 19:42:03 -0700 |
---|---|---|
committer | Eric Guzman | 2012-06-20 19:42:03 -0700 |
commit | 3270aac4980c908f305fb53abadda5121ff6b9cb (patch) | |
tree | 6255aaab239fde71b1f4862dd70de7be62f48b85 /assets/shaders/Basic.vert.glsl | |
parent | a5d93daf6fdccbfee160d6a8ba08f6b6d4b9d7cc (diff) | |
parent | 87377c81da06abf6d656017859830a3ab2902f0e (diff) | |
download | ninja-3270aac4980c908f305fb53abadda5121ff6b9cb.tar.gz |
Merge branch 'binding' of github.com:dhg637/ninja-internal into binding
Diffstat (limited to 'assets/shaders/Basic.vert.glsl')
-rwxr-xr-x | assets/shaders/Basic.vert.glsl | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/assets/shaders/Basic.vert.glsl b/assets/shaders/Basic.vert.glsl index 0d5b8d63..f96f8322 100755 --- a/assets/shaders/Basic.vert.glsl +++ b/assets/shaders/Basic.vert.glsl | |||
@@ -14,6 +14,8 @@ precision highp float; | |||
14 | attribute vec3 a_pos; | 14 | attribute vec3 a_pos; |
15 | attribute vec2 texcoord; | 15 | attribute vec2 texcoord; |
16 | 16 | ||
17 | // varying | ||
18 | varying vec2 v_texCoord0; | ||
17 | 19 | ||
18 | // matrix uniforms | 20 | // matrix uniforms |
19 | uniform mat4 u_mvMatrix; | 21 | uniform mat4 u_mvMatrix; |
@@ -22,5 +24,6 @@ uniform mat4 u_worldMatrix; | |||
22 | 24 | ||
23 | void main(void) | 25 | void main(void) |
24 | { | 26 | { |
27 | v_texCoord0 = texcoord; | ||
25 | gl_Position = u_projMatrix * u_mvMatrix * vec4(a_pos,1.0) ; | 28 | gl_Position = u_projMatrix * u_mvMatrix * vec4(a_pos,1.0) ; |
26 | } \ No newline at end of file | 29 | } \ No newline at end of file |