diff options
author | Valerio Virgillito | 2012-07-09 14:16:17 -0700 |
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committer | Valerio Virgillito | 2012-07-09 14:18:36 -0700 |
commit | 1bbba17e8605434356de0a477710d6a0136986fc (patch) | |
tree | 7cdc80226b776c6fb2250e250acdbcd53fdb1ddd /assets/shaders/test_fshader_full.glsl | |
parent | dc5b7a479a185dda8e9a09f4bbe26bd290641624 (diff) | |
parent | ab80aa9c7da912db384ec48c656f84fd673b5253 (diff) | |
download | ninja-1bbba17e8605434356de0a477710d6a0136986fc.tar.gz |
Merge branch 'Taper' of https://github.com/ericmueller/ninja-internal
Conflicts:
js/lib/geom/circle.js
js/lib/rdge/materials/linear-gradient-material.js
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
Diffstat (limited to 'assets/shaders/test_fshader_full.glsl')
-rwxr-xr-x | assets/shaders/test_fshader_full.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/assets/shaders/test_fshader_full.glsl b/assets/shaders/test_fshader_full.glsl index ae7d45b2..345a93f2 100755 --- a/assets/shaders/test_fshader_full.glsl +++ b/assets/shaders/test_fshader_full.glsl | |||
@@ -62,7 +62,7 @@ varying vec3 vEyePos; | |||
62 | 62 | ||
63 | void main() | 63 | void main() |
64 | { | 64 | { |
65 | vec4 colMapTexel = vec4(texture2D(colMap, vec2(vNormal.w, vECPos.w)).rgb, 1.0); | 65 | vec4 colMapTexel = vec4(texture2D(colMap, vec2(vNormal.w, 1.0 - vECPos.w)).rgb, 1.0); |
66 | 66 | ||
67 | // normal mapping | 67 | // normal mapping |
68 | vec3 normal = normalize(vNormal.xyz); | 68 | vec3 normal = normalize(vNormal.xyz); |