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author | hwc487 | 2012-04-19 13:01:43 -0700 |
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committer | hwc487 | 2012-04-19 13:01:43 -0700 |
commit | e6a20fe64574763483dc602bd759278ccf5e5e68 (patch) | |
tree | 69defe7200206f0257fe90697136fadef59d521e /js/helper-classes/RDGE/precompiled.js | |
parent | ae7eb87564632ce7c676bd728b8ff2710ff0bb83 (diff) | |
parent | 9284c19f076dec3b47ece7dc7bcd22d74e4246c3 (diff) | |
download | ninja-e6a20fe64574763483dc602bd759278ccf5e5e68.tar.gz |
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Textures
Conflicts:
js/lib/drawing/world.js
js/lib/geom/geom-obj.js
js/lib/rdge/materials/cloud-material.js
js/lib/rdge/materials/deform-material.js
js/lib/rdge/materials/flat-material.js
js/lib/rdge/materials/material.js
js/lib/rdge/materials/pulse-material.js
js/lib/rdge/materials/relief-tunnel-material.js
js/lib/rdge/materials/square-tunnel-material.js
js/lib/rdge/materials/star-material.js
js/lib/rdge/materials/taper-material.js
js/lib/rdge/materials/tunnel-material.js
js/lib/rdge/materials/twist-material.js
js/lib/rdge/materials/twist-vert-material.js
js/lib/rdge/materials/uber-material.js
js/lib/rdge/materials/water-material.js
js/lib/rdge/materials/z-invert-material.js
Diffstat (limited to 'js/helper-classes/RDGE/precompiled.js')
-rwxr-xr-x | js/helper-classes/RDGE/precompiled.js | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/js/helper-classes/RDGE/precompiled.js b/js/helper-classes/RDGE/precompiled.js deleted file mode 100755 index 7932444c..00000000 --- a/js/helper-classes/RDGE/precompiled.js +++ /dev/null | |||
@@ -1,17 +0,0 @@ | |||
1 | /* <copyright> | ||
2 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | ||
3 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | ||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | ||
5 | </copyright> */ | ||
6 | |||
7 | /* | ||
8 | * A list of shared parameters that all shaders can support (the engine always try to bind these uniforms) | ||
9 | * These parameters are compiled into all jshaders and can be set from any jshader | ||
10 | * with a call to jshader.global.u_matDiffuse.set([1,0,0,1]) if the jshader depends on that parameter. | ||
11 | * To set directly call rdgeGlobalParameters.'param'.set(x), for example rdgeGlobalParameters.u_lightPos.set([1,1,1]) | ||
12 | * The values can be added to a jshaders params list - this will creating local jshader memory that binds to the parameter | ||
13 | * this parameter can be used to set the value for that shader but will not override the global setting | ||
14 | * The values set here are the default global values. | ||
15 | * note: the rdge_lights substructure can be ignored, the final parameter list contains only the uniform objects | ||
16 | */ | ||
17 | |||