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authorPushkar Joshi2012-03-13 11:36:11 -0700
committerPushkar Joshi2012-03-13 11:36:11 -0700
commit6023f7c8258e660388ee33730601f1161f9299e9 (patch)
tree632484428b398f71b8481aa8e30180895ff2483c /js/lib/rdge/materials/linear-gradient-material.js
parent76f2021618c0a6a99a1b855233e353e84ca99467 (diff)
parent4ad1650f629e7e345eade52ed6dadc233b27cc45 (diff)
downloadninja-6023f7c8258e660388ee33730601f1161f9299e9.tar.gz
Merge branch 'pentool' into brushtool
Diffstat (limited to 'js/lib/rdge/materials/linear-gradient-material.js')
-rwxr-xr-xjs/lib/rdge/materials/linear-gradient-material.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/lib/rdge/materials/linear-gradient-material.js b/js/lib/rdge/materials/linear-gradient-material.js
index 2c52c67d..8e05e23d 100755
--- a/js/lib/rdge/materials/linear-gradient-material.js
+++ b/js/lib/rdge/materials/linear-gradient-material.js
@@ -212,7 +212,7 @@ var LinearGradientMaterial = function LinearGradientMaterial() {
212 this._shader.init(); 212 this._shader.init();
213 213
214 // set up the material node 214 // set up the material node
215 this._materialNode = createMaterialNode( this.getShaderName() ); 215 this._materialNode = createMaterialNode( this.getShaderName() + "_" + world.generateUniqueNodeID() );
216 this._materialNode.setShader(this._shader); 216 this._materialNode.setShader(this._shader);
217 217
218 // send the current values to the shader 218 // send the current values to the shader