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authorEric Guzman2012-05-22 15:57:23 -0700
committerEric Guzman2012-05-22 15:57:23 -0700
commitad3b4595d7377e5bf75bcb8ad81007859b0a8a02 (patch)
treeecb7fe289824a625b1dc422a97c2236826081ec3 /js/lib/rdge/materials/material.js
parent0eb95ff2dbba1fe7213eed2e0140b4d07bda3dd5 (diff)
parent2b207ef8b2594927f8cd6cd63a8483d205cb86c4 (diff)
downloadninja-ad3b4595d7377e5bf75bcb8ad81007859b0a8a02.tar.gz
Merge branch 'dom-architecture' of github.com:Motorola-Mobility/ninja-internal into CSSPanelUpdates
Conflicts: js/controllers/styles-controller.js
Diffstat (limited to 'js/lib/rdge/materials/material.js')
-rwxr-xr-xjs/lib/rdge/materials/material.js4
1 files changed, 4 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/material.js b/js/lib/rdge/materials/material.js
index 276c7687..b96768b3 100755
--- a/js/lib/rdge/materials/material.js
+++ b/js/lib/rdge/materials/material.js
@@ -228,6 +228,10 @@ var Material = function GLMaterial( world ) {
228 // animated materials should implement the update method 228 // animated materials should implement the update method
229 }; 229 };
230 230
231 this.fitToPrimitive = function( prim ) {
232 // some materials need to preserve an aspect ratio - or someting else.
233 };
234
231 this.registerTexture = function( texture ) { 235 this.registerTexture = function( texture ) {
232 // the world needs to know about the texture map 236 // the world needs to know about the texture map
233 var world = this.getWorld(); 237 var world = this.getWorld();