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authorPushkar Joshi2012-03-13 11:24:35 -0700
committerPushkar Joshi2012-03-13 11:24:35 -0700
commit4ad1650f629e7e345eade52ed6dadc233b27cc45 (patch)
tree0e7b925f4dedf27f2684915e7e247e79c4a74aff /js/lib/rdge/materials/relief-tunnel-material.js
parent730c42e005b1ebd96448e3bc2dd700ffd8909cb5 (diff)
parent9f3307810541ca6f95d7ca6d1febe8afdcd2c101 (diff)
downloadninja-4ad1650f629e7e345eade52ed6dadc233b27cc45.tar.gz
Merge branch 'master' into pentool
Diffstat (limited to 'js/lib/rdge/materials/relief-tunnel-material.js')
-rw-r--r--js/lib/rdge/materials/relief-tunnel-material.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/lib/rdge/materials/relief-tunnel-material.js b/js/lib/rdge/materials/relief-tunnel-material.js
index 20290895..52c40543 100644
--- a/js/lib/rdge/materials/relief-tunnel-material.js
+++ b/js/lib/rdge/materials/relief-tunnel-material.js
@@ -54,7 +54,7 @@ var ReliefTunnelMaterial = function ReliefTunnelMaterial() {
54 this._shader.init(); 54 this._shader.init();
55 55
56 // set up the material node 56 // set up the material node
57 this._materialNode = createMaterialNode("reliefTunnelMaterial"); 57 this._materialNode = createMaterialNode("reliefTunnelMaterial" + "_" + world.generateUniqueNodeID());
58 this._materialNode.setShader(this._shader); 58 this._materialNode.setShader(this._shader);
59 59
60 this._time = 0; 60 this._time = 0;