diff options
Diffstat (limited to 'js/lib/rdge/materials/bump-metal-material.js')
-rwxr-xr-x | js/lib/rdge/materials/bump-metal-material.js | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/js/lib/rdge/materials/bump-metal-material.js b/js/lib/rdge/materials/bump-metal-material.js index 61126952..e0ca8d4a 100755 --- a/js/lib/rdge/materials/bump-metal-material.js +++ b/js/lib/rdge/materials/bump-metal-material.js | |||
@@ -110,13 +110,13 @@ var BumpMetalMaterial = function BumpMetalMaterial() { | |||
110 | if (world) this.setWorld( world ); | 110 | if (world) this.setWorld( world ); |
111 | 111 | ||
112 | // set up the shader | 112 | // set up the shader |
113 | this._shader = new jshader(); | 113 | this._shader = new RDGE.jshader(); |
114 | this._shader.def = bumpMetalMaterialDef; | 114 | this._shader.def = bumpMetalMaterialDef; |
115 | this._shader.init(); | 115 | this._shader.init(); |
116 | this._shader['default'].u_light0Diff.set( this.getLightDiff() ); | 116 | this._shader['default'].u_light0Diff.set( this.getLightDiff() ); |
117 | 117 | ||
118 | // set up the material node | 118 | // set up the material node |
119 | this._materialNode = createMaterialNode( this.getShaderName() ); | 119 | this._materialNode = RDGE.createMaterialNode(this.getShaderName()); |
120 | this._materialNode.setShader(this._shader); | 120 | this._materialNode.setShader(this._shader); |
121 | 121 | ||
122 | // set some image maps | 122 | // set some image maps |
@@ -131,7 +131,7 @@ var BumpMetalMaterial = function BumpMetalMaterial() { | |||
131 | if (material) | 131 | if (material) |
132 | { | 132 | { |
133 | var technique = material.shaderProgram['default']; | 133 | var technique = material.shaderProgram['default']; |
134 | var renderer = g_Engine.getContext().renderer; | 134 | var renderer = RDGE.globals.engine.getContext().renderer; |
135 | if (renderer && technique) | 135 | if (renderer && technique) |
136 | { | 136 | { |
137 | var texMapName = this._propValues[this._propNames[index]]; | 137 | var texMapName = this._propValues[this._propNames[index]]; |