From 4bdb951f2dab6d132ed28ab17888cc819ed811ee Mon Sep 17 00:00:00 2001 From: Jose Antonio Marquez Date: Thu, 8 Mar 2012 16:07:02 -0800 Subject: Adding I/O functionality to RDGE Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja. --- assets/descriptor.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'assets/descriptor.json') diff --git a/assets/descriptor.json b/assets/descriptor.json index ef21b8b8..c3a3d934 100644 --- a/assets/descriptor.json +++ b/assets/descriptor.json @@ -1,10 +1,10 @@ { "copyright": "This file contains proprietary software owned by Motorola Mobility, Inc. No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder. (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.", - "version": "0.0.0.0", + "version": "0.5.1.0", "root": "/assets/", "directories": [{"name": "images"}, {"name": "shaders"}], "files": [ - "rdge-compiled.js", + "CanvasDataManager.js", "images/black.png", "images/blue.png", "images/BoxB2_AO.png", -- cgit v1.2.3