From ab4b753907bc80a969b0d4104d0b0731597e3bf0 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 8 Feb 2012 14:46:35 -0800 Subject: Removed unused rdge files from the compiler. switched the preloader to use the compiled version of rdge Updated the rdge binary. --- js/helper-classes/RDGE/Materials/UberMaterial.js | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'js/helper-classes/RDGE/Materials') diff --git a/js/helper-classes/RDGE/Materials/UberMaterial.js b/js/helper-classes/RDGE/Materials/UberMaterial.js index afb745d1..aa4c3d1c 100644 --- a/js/helper-classes/RDGE/Materials/UberMaterial.js +++ b/js/helper-classes/RDGE/Materials/UberMaterial.js @@ -151,10 +151,10 @@ function UberMaterial() { // ubershader material properties. 'material' : { - 'ambientColor' : this._ambientColor, // material ambient color - 'diffuseColor' : this._diffuseColor, // material diffuse color - 'specularColor' : this._specularColor, // material specular color - 'specularPower' : this._specularPower, // material specular power (shininess) + 'ambientColor' : this._ambientColor, // material ambient color + 'diffuseColor' : this._diffuseColor, // material diffuse color + 'specularColor' : this._specularColor, // material specular color + 'specularPower' : this._specularPower // material specular power (shininess) }, // ubershader supports up to four lights. @@ -162,7 +162,7 @@ function UberMaterial() 'light0' : this._lights[0], 'light1' : this._lights[1], 'light2' : this._lights[2], - 'light3' : this._lights[3], + 'light3' : this._lights[3] }, // uvTransform can be used to scale or offset the texture coordinates. @@ -178,7 +178,7 @@ function UberMaterial() 'specularMap' : this._specularMapOb, // optional environment map - 'environmentMap' : this._environmentMapOb, + 'environmentMap' : this._environmentMapOb }; this.updateAmbientColor = function() -- cgit v1.2.3