From 648ee61ae84216d0236e0dbc211addc13b2cfa3a Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Fri, 6 Jul 2012 11:52:06 -0700 Subject: Expand tabs --- .../RDGE/src/core/script/MeshManager.js | 82 +++++++++++----------- 1 file changed, 41 insertions(+), 41 deletions(-) (limited to 'js/helper-classes/RDGE/src/core/script/MeshManager.js') diff --git a/js/helper-classes/RDGE/src/core/script/MeshManager.js b/js/helper-classes/RDGE/src/core/script/MeshManager.js index 768b7213..81359fc4 100755 --- a/js/helper-classes/RDGE/src/core/script/MeshManager.js +++ b/js/helper-classes/RDGE/src/core/script/MeshManager.js @@ -38,16 +38,16 @@ RDGE.Model = function (name, mesh) { }; /* - * Maintains a list of meshes to allow instancing of data + * Maintains a list of meshes to allow instancing of data */ RDGE.MeshManager = function () { - this.contentUrl = "assets_web/mesh/"; - this.modelMap = {}; - this.readyList = []; // meshes that have data ready - this.meshesLoading = true; // indicates that no meshes have loaded or that they are still loading - this.postMeshLoadCallbackList = []; - this.tempSphere = null; - this.requestCounter = 0; + this.contentUrl = "assets_web/mesh/"; + this.modelMap = {}; + this.readyList = []; // meshes that have data ready + this.meshesLoading = true; // indicates that no meshes have loaded or that they are still loading + this.postMeshLoadCallbackList = []; + this.tempSphere = null; + this.requestCounter = 0; }; /* @@ -62,7 +62,7 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { meshStump.addr = this.contentUrl + meshStump.name + "_mesh.json"; meshStump.ctxID = RDGE.globals.engine.getContext().renderer.id; - // sets a temp mesh up in place of the final mesh to load + // sets a temp mesh up in place of the final mesh to load if (!tempMesh) { if (this.tempSphere == null) { this.tempSphere = RDGE.renderUtils.makeSphere(RDGE.globals.engine.getContext().renderer.ctx, 25, 5, 5); @@ -71,7 +71,7 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { tempMesh = this.tempSphere; } - // add the temp mesh to the map of loaded meshes + // add the temp mesh to the map of loaded meshes this.modelMap[meshStump.name] = tempMesh; // update the request counter - we now have one more mesh to load @@ -86,15 +86,15 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { * Deletes the passed mesh from the manager as well as all renderers */ RDGE.MeshManager.prototype.deleteMesh = function (name) { - var model = this.modelMap[name]; - + var model = this.modelMap[name]; + if (model) { RDGE.globals.engine.ctxMan.forEach(function (context) { - context.renderer.deletePrimitive(model.primitive); - }); + context.renderer.deletePrimitive(model.primitive); + }); - delete this.modelMap[name]; - } + delete this.modelMap[name]; + } }; RDGE.MeshManager.prototype.getModelByName = function (name) { @@ -113,7 +113,7 @@ RDGE.MeshManager.prototype.getModelNames = function () { RDGE.MeshManager.prototype.processMeshData = function () { var renderer = RDGE.globals.engine.getContext().renderer; - + // loop through meshes and load ready data for (var index in this.readyList) { // if item is ready load it @@ -128,7 +128,7 @@ RDGE.MeshManager.prototype.processMeshData = function () { primset.vertexDefinition = { - // this shows two ways to map this data to an attribute + // this shows two ways to map this data to an attribute "vert": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, "a_pos": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, "normal": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, @@ -142,25 +142,25 @@ RDGE.MeshManager.prototype.processMeshData = function () { primset.bufferStreams = [ - model.root.data.coords, - model.root.data.normals, - model.root.data.uvs + model.root.data.coords, + model.root.data.normals, + model.root.data.uvs ]; primset.streamUsage = [ - RDGE.rdgeConstants.BUFFER_STATIC, - RDGE.rdgeConstants.BUFFER_STATIC, - RDGE.rdgeConstants.BUFFER_STATIC + RDGE.rdgeConstants.BUFFER_STATIC, + RDGE.rdgeConstants.BUFFER_STATIC, + RDGE.rdgeConstants.BUFFER_STATIC ]; primset.indexUsage = RDGE.rdgeConstants.BUFFER_STREAM; primset.indexBuffer = model.root.data.indices; - renderer.createPrimitive( primset ); - - model.root.primitive = primset; + renderer.createPrimitive( primset ); + + model.root.primitive = primset; // generate a bounding box for this mesh model.root.bbox = new RDGE.box(); @@ -185,7 +185,7 @@ RDGE.MeshManager.prototype.processMeshData = function () { }; RDGE.MeshManager.prototype.isReady = function () { - return this.readyList.length == 0; + return this.readyList.length == 0; }; RDGE.MeshManager.prototype.addOnLoadedCallback = function (callback) { @@ -201,29 +201,29 @@ RDGE.MeshManager.prototype.onLoaded = function (meshName) { RDGE.MeshManager.prototype.exportJSON = function () { for (var m in this.modelMap) { - this.modelMap[m].primitive.built = false; - } - - return JSON.stringify(this.modelMap); + this.modelMap[m].primitive.built = false; + } + + return JSON.stringify(this.modelMap); }; RDGE.MeshManager.prototype.importJSON = function (jsonMeshExport) { try { - var tempModelMap = JSON.parse(jsonMeshExport); - + var tempModelMap = JSON.parse(jsonMeshExport); + for (var m in tempModelMap) { if (!this.modelMap[m]) { - this.modelMap[m] = tempModelMap[m]; - } - } - window.console.log("meshes imported"); + this.modelMap[m] = tempModelMap[m]; + } + } + window.console.log("meshes imported"); } catch (e) { - window.console.error("error importing meshes: " + e.description ); - } + window.console.error("error importing meshes: " + e.description ); + } }; /* - * global function for the mesh manager to make mesh file requests + * global function for the mesh manager to make mesh file requests */ RDGE.requestMesh = function (mesh) { var request = new XMLHttpRequest(); -- cgit v1.2.3 From 04343eda8c2f870b0da55cfdc8003c99fe1cc4de Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Fri, 6 Jul 2012 11:53:10 -0700 Subject: Remove trailing spaces --- .../RDGE/src/core/script/MeshManager.js | 42 +++++++++++----------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'js/helper-classes/RDGE/src/core/script/MeshManager.js') diff --git a/js/helper-classes/RDGE/src/core/script/MeshManager.js b/js/helper-classes/RDGE/src/core/script/MeshManager.js index 81359fc4..1fff19c5 100755 --- a/js/helper-classes/RDGE/src/core/script/MeshManager.js +++ b/js/helper-classes/RDGE/src/core/script/MeshManager.js @@ -73,7 +73,7 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { // add the temp mesh to the map of loaded meshes this.modelMap[meshStump.name] = tempMesh; - + // update the request counter - we now have one more mesh to load this.requestCounter++; @@ -87,7 +87,7 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { */ RDGE.MeshManager.prototype.deleteMesh = function (name) { var model = this.modelMap[name]; - + if (model) { RDGE.globals.engine.ctxMan.forEach(function (context) { context.renderer.deletePrimitive(model.primitive); @@ -113,20 +113,20 @@ RDGE.MeshManager.prototype.getModelNames = function () { RDGE.MeshManager.prototype.processMeshData = function () { var renderer = RDGE.globals.engine.getContext().renderer; - + // loop through meshes and load ready data for (var index in this.readyList) { // if item is ready load it if (this.readyList[index] && this.readyList[index].ready && renderer.id === this.readyList[index].ctxID) { - + // pop the item var model = this.readyList[index]; this.readyList.splice(index, 1); - + var primset = new RDGE.rdgePrimitiveDefinition(); - - primset.vertexDefinition = + + primset.vertexDefinition = { // this shows two ways to map this data to an attribute "vert": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, @@ -139,27 +139,27 @@ RDGE.MeshManager.prototype.processMeshData = function () { "a_texcoords": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, "a_uv": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC } }; - - primset.bufferStreams = + + primset.bufferStreams = [ model.root.data.coords, model.root.data.normals, model.root.data.uvs ]; - - primset.streamUsage = + + primset.streamUsage = [ RDGE.rdgeConstants.BUFFER_STATIC, RDGE.rdgeConstants.BUFFER_STATIC, RDGE.rdgeConstants.BUFFER_STATIC ]; - + primset.indexUsage = RDGE.rdgeConstants.BUFFER_STREAM; - + primset.indexBuffer = model.root.data.indices; renderer.createPrimitive( primset ); - + model.root.primitive = primset; // generate a bounding box for this mesh @@ -173,10 +173,10 @@ RDGE.MeshManager.prototype.processMeshData = function () { } this.modelMap[model.root.attribs.name] = model.root; - + // now that the model is load reduce the request count this.requestCounter--; - + this.onLoaded(model.root.attribs.name); //break; } @@ -185,7 +185,7 @@ RDGE.MeshManager.prototype.processMeshData = function () { }; RDGE.MeshManager.prototype.isReady = function () { - return this.readyList.length == 0; + return this.readyList.length == 0; }; RDGE.MeshManager.prototype.addOnLoadedCallback = function (callback) { @@ -203,14 +203,14 @@ RDGE.MeshManager.prototype.exportJSON = function () { for (var m in this.modelMap) { this.modelMap[m].primitive.built = false; } - + return JSON.stringify(this.modelMap); }; RDGE.MeshManager.prototype.importJSON = function (jsonMeshExport) { try { var tempModelMap = JSON.parse(jsonMeshExport); - + for (var m in tempModelMap) { if (!this.modelMap[m]) { this.modelMap[m] = tempModelMap[m]; @@ -218,13 +218,13 @@ RDGE.MeshManager.prototype.importJSON = function (jsonMeshExport) { } window.console.log("meshes imported"); } catch (e) { - window.console.error("error importing meshes: " + e.description ); + window.console.error("error importing meshes: " + e.description ); } }; /* * global function for the mesh manager to make mesh file requests - */ + */ RDGE.requestMesh = function (mesh) { var request = new XMLHttpRequest(); request.mesh = mesh; -- cgit v1.2.3 From 3644cb6def4f681c99959e5729e78ea353441fad Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Fri, 6 Jul 2012 12:34:53 -0700 Subject: Normalize to unix line terminators --- .../RDGE/src/core/script/MeshManager.js | 494 ++++++++++----------- 1 file changed, 247 insertions(+), 247 deletions(-) (limited to 'js/helper-classes/RDGE/src/core/script/MeshManager.js') diff --git a/js/helper-classes/RDGE/src/core/script/MeshManager.js b/js/helper-classes/RDGE/src/core/script/MeshManager.js index 1fff19c5..eea94b74 100755 --- a/js/helper-classes/RDGE/src/core/script/MeshManager.js +++ b/js/helper-classes/RDGE/src/core/script/MeshManager.js @@ -1,247 +1,247 @@ -/* -Copyright (c) 2012, Motorola Mobility, Inc -All Rights Reserved. -BSD License. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are met: - - - Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - - Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - - Neither the name of Motorola Mobility nor the names of its contributors - may be used to endorse or promote products derived from this software - without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -POSSIBILITY OF SUCH DAMAGE. - */ - -// RDGE namespaces -var RDGE = RDGE || {}; - -RDGE.Model = function (name, mesh) { - this.name = name; - this.mesh = mesh; - this.camera = null; -}; - -/* - * Maintains a list of meshes to allow instancing of data - */ -RDGE.MeshManager = function () { - this.contentUrl = "assets_web/mesh/"; - this.modelMap = {}; - this.readyList = []; // meshes that have data ready - this.meshesLoading = true; // indicates that no meshes have loaded or that they are still loading - this.postMeshLoadCallbackList = []; - this.tempSphere = null; - this.requestCounter = 0; -}; - -/* - * Pass the scene meshNode stump, loads temp object while real mesh is downloading - */ -RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { - // if it exists already, return the mesh requested - if ( this.modelMap[meshStump.name] !== undefined ) - return this.modelMap[meshStump.name]; - - meshStump.ready = false; - meshStump.addr = this.contentUrl + meshStump.name + "_mesh.json"; - meshStump.ctxID = RDGE.globals.engine.getContext().renderer.id; - - // sets a temp mesh up in place of the final mesh to load - if (!tempMesh) { - if (this.tempSphere == null) { - this.tempSphere = RDGE.renderUtils.makeSphere(RDGE.globals.engine.getContext().renderer.ctx, 25, 5, 5); - } - - tempMesh = this.tempSphere; - } - - // add the temp mesh to the map of loaded meshes - this.modelMap[meshStump.name] = tempMesh; - - // update the request counter - we now have one more mesh to load - this.requestCounter++; - - RDGE.requestMesh(meshStump); - - return null; -}; - -/* - * Deletes the passed mesh from the manager as well as all renderers - */ -RDGE.MeshManager.prototype.deleteMesh = function (name) { - var model = this.modelMap[name]; - - if (model) { - RDGE.globals.engine.ctxMan.forEach(function (context) { - context.renderer.deletePrimitive(model.primitive); - }); - - delete this.modelMap[name]; - } -}; - -RDGE.MeshManager.prototype.getModelByName = function (name) { - return this.modelMap[name]; -}; - -RDGE.MeshManager.prototype.getModelNames = function () { - var names = []; - for (var index in this.modelMap) { - names.push(this.modelList[index].name); - } - - return names; -}; - - -RDGE.MeshManager.prototype.processMeshData = function () { - var renderer = RDGE.globals.engine.getContext().renderer; - - // loop through meshes and load ready data - for (var index in this.readyList) { - // if item is ready load it - if (this.readyList[index] && this.readyList[index].ready && renderer.id === this.readyList[index].ctxID) { - - - // pop the item - var model = this.readyList[index]; - this.readyList.splice(index, 1); - - var primset = new RDGE.rdgePrimitiveDefinition(); - - primset.vertexDefinition = - { - // this shows two ways to map this data to an attribute - "vert": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "a_pos": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "normal": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "a_norm": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "a_normal": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "texcoord": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "a_texcoord": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "a_texcoords": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, - "a_uv": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC } - }; - - primset.bufferStreams = - [ - model.root.data.coords, - model.root.data.normals, - model.root.data.uvs - ]; - - primset.streamUsage = - [ - RDGE.rdgeConstants.BUFFER_STATIC, - RDGE.rdgeConstants.BUFFER_STATIC, - RDGE.rdgeConstants.BUFFER_STATIC - ]; - - primset.indexUsage = RDGE.rdgeConstants.BUFFER_STREAM; - - primset.indexBuffer = model.root.data.indices; - - renderer.createPrimitive( primset ); - - model.root.primitive = primset; - - // generate a bounding box for this mesh - model.root.bbox = new RDGE.box(); - - var numCoords = model.root.data.coords.length; var idx = 0; - while (idx < numCoords - 2) { - var thisCoord = [model.root.data.coords[idx+0], model.root.data.coords[idx+1], model.root.data.coords[idx+2]]; - model.root.bbox.addVec3(thisCoord); - idx += 3; - } - - this.modelMap[model.root.attribs.name] = model.root; - - // now that the model is load reduce the request count - this.requestCounter--; - - this.onLoaded(model.root.attribs.name); - //break; - } - - } -}; - -RDGE.MeshManager.prototype.isReady = function () { - return this.readyList.length == 0; -}; - -RDGE.MeshManager.prototype.addOnLoadedCallback = function (callback) { - this.postMeshLoadCallbackList.push(callback) -}; - -RDGE.MeshManager.prototype.onLoaded = function (meshName) { - for (var index = 0 in this.postMeshLoadCallbackList) { - // call the functions - this.postMeshLoadCallbackList[index].onMeshLoaded(meshName); - } -}; - -RDGE.MeshManager.prototype.exportJSON = function () { - for (var m in this.modelMap) { - this.modelMap[m].primitive.built = false; - } - - return JSON.stringify(this.modelMap); -}; - -RDGE.MeshManager.prototype.importJSON = function (jsonMeshExport) { - try { - var tempModelMap = JSON.parse(jsonMeshExport); - - for (var m in tempModelMap) { - if (!this.modelMap[m]) { - this.modelMap[m] = tempModelMap[m]; - } - } - window.console.log("meshes imported"); - } catch (e) { - window.console.error("error importing meshes: " + e.description ); - } -}; - -/* - * global function for the mesh manager to make mesh file requests - */ -RDGE.requestMesh = function (mesh) { - var request = new XMLHttpRequest(); - request.mesh = mesh; - request.onreadystatechange = function () { - if (request.readyState == 4) { - if (request.status == 200 || window.location.href.indexOf("http") == -1) { - var mesh = eval("(" + request.responseText + ")"); //retrieve result as an JavaScript object - mesh.ready = true; - mesh.ctxID = request.mesh.ctxID; - RDGE.globals.meshMan.readyList.push(mesh); - } - else { - alert("An error has occured making the request"); - } - } - } - - request.open("GET", mesh.addr, true); - request.send(null); -}; +/* +Copyright (c) 2012, Motorola Mobility, Inc +All Rights Reserved. +BSD License. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + + - Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + - Neither the name of Motorola Mobility nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +POSSIBILITY OF SUCH DAMAGE. + */ + +// RDGE namespaces +var RDGE = RDGE || {}; + +RDGE.Model = function (name, mesh) { + this.name = name; + this.mesh = mesh; + this.camera = null; +}; + +/* + * Maintains a list of meshes to allow instancing of data + */ +RDGE.MeshManager = function () { + this.contentUrl = "assets_web/mesh/"; + this.modelMap = {}; + this.readyList = []; // meshes that have data ready + this.meshesLoading = true; // indicates that no meshes have loaded or that they are still loading + this.postMeshLoadCallbackList = []; + this.tempSphere = null; + this.requestCounter = 0; +}; + +/* + * Pass the scene meshNode stump, loads temp object while real mesh is downloading + */ +RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { + // if it exists already, return the mesh requested + if ( this.modelMap[meshStump.name] !== undefined ) + return this.modelMap[meshStump.name]; + + meshStump.ready = false; + meshStump.addr = this.contentUrl + meshStump.name + "_mesh.json"; + meshStump.ctxID = RDGE.globals.engine.getContext().renderer.id; + + // sets a temp mesh up in place of the final mesh to load + if (!tempMesh) { + if (this.tempSphere == null) { + this.tempSphere = RDGE.renderUtils.makeSphere(RDGE.globals.engine.getContext().renderer.ctx, 25, 5, 5); + } + + tempMesh = this.tempSphere; + } + + // add the temp mesh to the map of loaded meshes + this.modelMap[meshStump.name] = tempMesh; + + // update the request counter - we now have one more mesh to load + this.requestCounter++; + + RDGE.requestMesh(meshStump); + + return null; +}; + +/* + * Deletes the passed mesh from the manager as well as all renderers + */ +RDGE.MeshManager.prototype.deleteMesh = function (name) { + var model = this.modelMap[name]; + + if (model) { + RDGE.globals.engine.ctxMan.forEach(function (context) { + context.renderer.deletePrimitive(model.primitive); + }); + + delete this.modelMap[name]; + } +}; + +RDGE.MeshManager.prototype.getModelByName = function (name) { + return this.modelMap[name]; +}; + +RDGE.MeshManager.prototype.getModelNames = function () { + var names = []; + for (var index in this.modelMap) { + names.push(this.modelList[index].name); + } + + return names; +}; + + +RDGE.MeshManager.prototype.processMeshData = function () { + var renderer = RDGE.globals.engine.getContext().renderer; + + // loop through meshes and load ready data + for (var index in this.readyList) { + // if item is ready load it + if (this.readyList[index] && this.readyList[index].ready && renderer.id === this.readyList[index].ctxID) { + + + // pop the item + var model = this.readyList[index]; + this.readyList.splice(index, 1); + + var primset = new RDGE.rdgePrimitiveDefinition(); + + primset.vertexDefinition = + { + // this shows two ways to map this data to an attribute + "vert": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "a_pos": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "normal": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "a_norm": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "a_normal": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "texcoord": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "a_texcoord": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "a_texcoords": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, + "a_uv": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT2, 'bufferIndex': 2, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC } + }; + + primset.bufferStreams = + [ + model.root.data.coords, + model.root.data.normals, + model.root.data.uvs + ]; + + primset.streamUsage = + [ + RDGE.rdgeConstants.BUFFER_STATIC, + RDGE.rdgeConstants.BUFFER_STATIC, + RDGE.rdgeConstants.BUFFER_STATIC + ]; + + primset.indexUsage = RDGE.rdgeConstants.BUFFER_STREAM; + + primset.indexBuffer = model.root.data.indices; + + renderer.createPrimitive( primset ); + + model.root.primitive = primset; + + // generate a bounding box for this mesh + model.root.bbox = new RDGE.box(); + + var numCoords = model.root.data.coords.length; var idx = 0; + while (idx < numCoords - 2) { + var thisCoord = [model.root.data.coords[idx+0], model.root.data.coords[idx+1], model.root.data.coords[idx+2]]; + model.root.bbox.addVec3(thisCoord); + idx += 3; + } + + this.modelMap[model.root.attribs.name] = model.root; + + // now that the model is load reduce the request count + this.requestCounter--; + + this.onLoaded(model.root.attribs.name); + //break; + } + + } +}; + +RDGE.MeshManager.prototype.isReady = function () { + return this.readyList.length == 0; +}; + +RDGE.MeshManager.prototype.addOnLoadedCallback = function (callback) { + this.postMeshLoadCallbackList.push(callback) +}; + +RDGE.MeshManager.prototype.onLoaded = function (meshName) { + for (var index = 0 in this.postMeshLoadCallbackList) { + // call the functions + this.postMeshLoadCallbackList[index].onMeshLoaded(meshName); + } +}; + +RDGE.MeshManager.prototype.exportJSON = function () { + for (var m in this.modelMap) { + this.modelMap[m].primitive.built = false; + } + + return JSON.stringify(this.modelMap); +}; + +RDGE.MeshManager.prototype.importJSON = function (jsonMeshExport) { + try { + var tempModelMap = JSON.parse(jsonMeshExport); + + for (var m in tempModelMap) { + if (!this.modelMap[m]) { + this.modelMap[m] = tempModelMap[m]; + } + } + window.console.log("meshes imported"); + } catch (e) { + window.console.error("error importing meshes: " + e.description ); + } +}; + +/* + * global function for the mesh manager to make mesh file requests + */ +RDGE.requestMesh = function (mesh) { + var request = new XMLHttpRequest(); + request.mesh = mesh; + request.onreadystatechange = function () { + if (request.readyState == 4) { + if (request.status == 200 || window.location.href.indexOf("http") == -1) { + var mesh = eval("(" + request.responseText + ")"); //retrieve result as an JavaScript object + mesh.ready = true; + mesh.ctxID = request.mesh.ctxID; + RDGE.globals.meshMan.readyList.push(mesh); + } + else { + alert("An error has occured making the request"); + } + } + } + + request.open("GET", mesh.addr, true); + request.send(null); +}; -- cgit v1.2.3 From fdbec324dad4ab33d97282ab021d2c1661bc097c Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Mon, 9 Jul 2012 16:27:52 -0700 Subject: BSD License --- .../RDGE/src/core/script/MeshManager.js | 23 +++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) (limited to 'js/helper-classes/RDGE/src/core/script/MeshManager.js') diff --git a/js/helper-classes/RDGE/src/core/script/MeshManager.js b/js/helper-classes/RDGE/src/core/script/MeshManager.js index eea94b74..4ff95cc4 100755 --- a/js/helper-classes/RDGE/src/core/script/MeshManager.js +++ b/js/helper-classes/RDGE/src/core/script/MeshManager.js @@ -1,24 +1,25 @@ /* -Copyright (c) 2012, Motorola Mobility, Inc +Copyright (c) 2012, Motorola Mobility LLC. All Rights Reserved. -BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - - Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - - Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - - Neither the name of Motorola Mobility nor the names of its contributors - may be used to endorse or promote products derived from this software - without specific prior written permission. +* Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + +* Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +* Neither the name of Motorola Mobility LLC nor the names of its + contributors may be used to endorse or promote products derived from this + software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -- cgit v1.2.3