From 947bad893335e1023bcbe177ff8db454c27c4bf8 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Fri, 30 Mar 2012 06:23:53 -0700 Subject: converted materials to new texture structure --- js/lib/rdge/materials/water-material.js | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'js/lib/rdge/materials/water-material.js') diff --git a/js/lib/rdge/materials/water-material.js b/js/lib/rdge/materials/water-material.js index b7413f55..2512e5be 100644 --- a/js/lib/rdge/materials/water-material.js +++ b/js/lib/rdge/materials/water-material.js @@ -5,6 +5,7 @@ */ var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; +var Texture = require("js/lib/rdge/texture").Texture; /////////////////////////////////////////////////////////////////////// // Class GLMaterial @@ -67,6 +68,9 @@ var WaterMaterial = function WaterMaterial() { this._shader['default'].u_time.set( [this._time] ); } + var texMapName = this._propValues[this._propNames[0]]; + this._glTex = new Texture( world, texMapName ); + // set the shader values in the shader this.updateTexture(); this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); -- cgit v1.2.3