| Commit message (Expand) | Author | Age |
* | Code clean up | Pacien TRAN-GIRARD | 2016-04-08 |
* | Elaborate documentation | Pacien TRAN-GIRARD | 2016-04-08 |
* | Use stream for explosion generation | Pacien TRAN-GIRARD | 2016-04-08 |
* | Reformat code and optimize imports | Pacien TRAN-GIRARD | 2016-04-08 |
* | Suppress optional null get warning | Pacien TRAN-GIRARD | 2016-04-08 |
* | Make nextPlayers great again | Pacien TRAN-GIRARD | 2016-04-08 |
* | Reformat code | Pacien TRAN-GIRARD | 2016-04-08 |
* | Make nextBlasts great again | Pacien TRAN-GIRARD | 2016-04-08 |
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| * | Fix nextBlast & crumbling walls | Timothée Floure | 2016-04-08 |
* | | Make shadows great again | Pacien TRAN-GIRARD | 2016-04-08 |
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* | Fix game duration | Timothée Floure | 2016-04-08 |
* | Make player collisions great again | Pacien TRAN-GIRARD | 2016-04-08 |
* | Make indestructible walls great again | Pacien TRAN-GIRARD | 2016-04-07 |
* | Make explosions great again | Pacien TRAN-GIRARD | 2016-04-07 |
* | Fix nextPlayer blocking bombs + remove magic number for | Timothée Floure | 2016-04-07 |
* | Make nextBoard great again | Pacien TRAN-GIRARD | 2016-04-07 |
* | Fix bomb drop event filtering | Pacien TRAN-GIRARD | 2016-04-07 |
* | Complete GameStatePrinter with bombs and blasts | Pacien TRAN-GIRARD | 2016-04-06 |
* | Make newlyDroppedBombs more readable | Pacien TRAN-GIRARD | 2016-04-06 |
* | Remove player number magic value | Pacien TRAN-GIRARD | 2016-04-06 |
* | Optimize nextExplosions | Pacien TRAN-GIRARD | 2016-04-06 |
* | GameState: Fix movement in nextPlayer() | Timothée Floure | 2016-04-05 |
* | Implement nextPlayer() for GameState | Timothée Floure | 2016-04-05 |
* | Fix wrong method call for empty set enum creation | Pacien TRAN-GIRARD | 2016-03-31 |
* | Remove (useless ?) cast to HasSet in GameState/nextBoard | Timothée Floure | 2016-03-31 |
* | Fix encapsulation failure in Board class | Timothée Floure | 2016-03-31 |
* | Implement simulation terminal output coloring | Pacien TRAN-GIRARD | 2016-03-26 |
* | Implement random event live simulation | Pacien TRAN-GIRARD | 2016-03-26 |
* | Import given random event generator debugging utility | Pacien TRAN-GIRARD | 2016-03-25 |
* | Redefine equals with rowMajorIndex in Cell and SubCell. Check | Timothée Floure | 2016-03-24 |
* | Implement next*() for the fifth week | Timothée Floure | 2016-03-24 |
* | Implement global game state evolution method | Pacien TRAN-GIRARD | 2016-03-16 |
* | Add random bonus generator | Pacien TRAN-GIRARD | 2016-03-16 |
* | Add null and empty list check | Pacien TRAN-GIRARD | 2016-03-16 |
* | Implement conflict resolution protocol | Pacien TRAN-GIRARD | 2016-03-15 |
* | Reorder static and object members | Pacien TRAN-GIRARD | 2016-03-15 |
* | Make filters and mappers static for easier future state computation | Pacien TRAN-GIRARD | 2016-03-15 |
* | Implement bombedCells() and blastedCells() mapping functions | Pacien TRAN-GIRARD | 2016-03-15 |
* | Reorder methods and rename parameters according to instructions | Pacien TRAN-GIRARD | 2016-03-15 |
* | Return value disambiguation | Pacien TRAN-GIRARD | 2016-03-15 |
* | Implement Cell and SubCell hashCode() methods | Pacien TRAN-GIRARD | 2016-03-15 |
* | Add unit 5 method stubs and documentation | Pacien TRAN-GIRARD | 2016-03-15 |
* | Fix non-static enum constants04_bonus_gamestate | Pacien TRAN-GIRARD | 2016-03-15 |
* | Restore doc fixes and reformatting | Pacien TRAN-GIRARD | 2016-03-15 |
* | Implement the applyTo method for INC_BOMB and INC_RANGE | Timothée Floure | 2016-03-15 |
* | Fix cast ambiguity | Pacien TRAN-GIRARD | 2016-03-15 |
* | Simplify code | Pacien TRAN-GIRARD | 2016-03-15 |
* | Code clean up and reformatting | Pacien TRAN-GIRARD | 2016-03-15 |
* | Reformat provided classes | Pacien TRAN-GIRARD | 2016-03-15 |
* | Add List permutation function and its test | Pacien TRAN-GIRARD | 2016-03-15 |