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package esieequest;
/**
* A room.
*
* @author Pacien TRAN-GIRARD
* @author Benoit LUBRANO DI SBARAGLIONE
*
* @version February 2014
*/
public class Room {
private String aDescription;
private Room aNorthExit;
private Room aSouthExit;
private Room aEastExit;
private Room aWestExit;
public Room(final String pDescription) {
this.aDescription = pDescription;
}
public String getDescription() {
return this.aDescription;
}
/**
* Defines the four exits (other rooms) of this room.
*/
public void setExits(final Room pNorthExit, final Room pWestExit, final Room pSouthExit, final Room pEastExit) {
this.aNorthExit = pNorthExit;
this.aSouthExit = pSouthExit;
this.aEastExit = pEastExit;
this.aWestExit = pWestExit;
}
public Room getExit(String pDirection) {
switch (pDirection) {
case "north":
return this.aNorthExit;
case "south":
return this.aSouthExit;
case "east":
return this.aEastExit;
case "west":
return this.aWestExit;
}
return null;
}
/**
* Return a description of the room’s exits, for example,
* "Exits: north west".
*
* @return A description of the available exits.
*/
public String getExitString() {
String vExitsString = "Available exits:";
if (this.aNorthExit != null) {
vExitsString += " North";
}
if (this.aSouthExit != null) {
vExitsString += " South";
}
if (this.aEastExit != null) {
vExitsString += " East";
}
if (this.aWestExit != null) {
vExitsString += " West";
}
vExitsString += ".";
return vExitsString;
}
}
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