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author | hwc487 | 2012-04-04 16:32:53 -0700 |
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committer | hwc487 | 2012-04-04 16:32:53 -0700 |
commit | 6ee8b65742fbe61b4429dc8c7dc9ca33a3e43600 (patch) | |
tree | f267e05f623ed90d1cc841b8c79a338d6d8e807c /js/helper-classes/RDGE/src/core/script/ScreenQuad.js | |
parent | 16f62ca09cc428043e8fef8bdeea11a989e62bc0 (diff) | |
parent | 17ca01f54591187f5c0812c0fd2cb7260afa9639 (diff) | |
download | ninja-6ee8b65742fbe61b4429dc8c7dc9ca33a3e43600.tar.gz |
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Snapping
Conflicts:
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/ScreenQuad.js')
-rwxr-xr-x | js/helper-classes/RDGE/src/core/script/ScreenQuad.js | 32 |
1 files changed, 15 insertions, 17 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/ScreenQuad.js b/js/helper-classes/RDGE/src/core/script/ScreenQuad.js index 2368d97a..6359f82e 100755 --- a/js/helper-classes/RDGE/src/core/script/ScreenQuad.js +++ b/js/helper-classes/RDGE/src/core/script/ScreenQuad.js | |||
@@ -4,28 +4,26 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot | |||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | 4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. |
5 | </copyright> */ | 5 | </copyright> */ |
6 | 6 | ||
7 | // RDGE namespaces | ||
8 | var RDGE = RDGE || {}; | ||
7 | 9 | ||
8 | function ScreenQuad(texture) | 10 | RDGE.ScreenQuad = function (texture) { |
9 | { | 11 | this.vertBuffer = null; |
10 | this.vertBuffer = null; | 12 | this.uvBuffer = null; |
11 | this.uvBuffer = null; | 13 | this.texture = texture; |
12 | this.texture = texture; | 14 | this.shader = null; |
13 | this.shader = null; | 15 | this.renderObj = null; |
14 | this.renderObj = null; | 16 | }; |
15 | } | ||
16 | 17 | ||
17 | ScreenQuad.prototype.initialize = function(initProc, shaderOpt) | 18 | RDGE.ScreenQuad.prototype.initialize = function (initProc, shaderOpt) { |
18 | { | 19 | initProc(this, shaderOpt); |
19 | initProc(this, shaderOpt); | ||
20 | }; | 20 | }; |
21 | 21 | ||
22 | ScreenQuad.prototype.setTexture = function(texture) | 22 | RDGE.ScreenQuad.prototype.setTexture = function (texture) { |
23 | { | 23 | this.texture = texture; |
24 | this.texture = texture; | ||
25 | }; | 24 | }; |
26 | 25 | ||
27 | 26 | ||
28 | ScreenQuad.prototype.render = function(renderProc) | 27 | RDGE.ScreenQuad.prototype.render = function (renderProc) { |
29 | { | 28 | renderProc(this); |
30 | renderProc(this); | ||
31 | }; \ No newline at end of file | 29 | }; \ No newline at end of file |