aboutsummaryrefslogtreecommitdiff
path: root/js/helper-classes/RDGE/src/core/script/utilities.js
diff options
context:
space:
mode:
authorEric Guzman2012-03-17 00:05:14 -0700
committerEric Guzman2012-03-17 00:05:14 -0700
commita3192d8bc0f8c0698265817c14dcd2284fd89d7d (patch)
tree497ac55f550ed52f9d73b464aafb2aa6cb5f5038 /js/helper-classes/RDGE/src/core/script/utilities.js
parenta6a6f9bcc5ff92f5bb5e9275336dfaec2d8e8f4c (diff)
parent954f5a13e371febcb1c0fb8015c577ee51c23130 (diff)
downloadninja-a3192d8bc0f8c0698265817c14dcd2284fd89d7d.tar.gz
Merge branch 'refs/heads/master' into AddAnimationsLibrary
Conflicts: js/panels/presets/default-transition-presets.js
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/utilities.js')
-rwxr-xr-xjs/helper-classes/RDGE/src/core/script/utilities.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/utilities.js b/js/helper-classes/RDGE/src/core/script/utilities.js
index e19c727f..e55f2b33 100755
--- a/js/helper-classes/RDGE/src/core/script/utilities.js
+++ b/js/helper-classes/RDGE/src/core/script/utilities.js
@@ -159,7 +159,7 @@ function createShader(ctx, strVertShaderName, strFragShaderName, attribs)
159 } else 159 } else
160 { 160 {
161 var vshaderRequest = new XMLHttpRequest(); 161 var vshaderRequest = new XMLHttpRequest();
162 vshaderRequest.open("GET", 'assets/shaders/' + strVertShaderName + '.glsl', false); 162 vshaderRequest.open("GET", g_Engine._assetPath+'shaders/' + strVertShaderName + '.glsl', false);
163 vshaderRequest.send(null); 163 vshaderRequest.send(null);
164 vShader = vshaderRequest.responseText; 164 vShader = vshaderRequest.responseText;
165 } 165 }
@@ -169,7 +169,7 @@ function createShader(ctx, strVertShaderName, strFragShaderName, attribs)
169 } else 169 } else
170 { 170 {
171 var fshaderRequest = new XMLHttpRequest(); 171 var fshaderRequest = new XMLHttpRequest();
172 fshaderRequest.open("GET", 'assets/shaders/' + strFragShaderName + '.glsl', false); 172 fshaderRequest.open("GET", g_Engine._assetPath+'shaders/' + strFragShaderName + '.glsl', false);
173 fshaderRequest.send(null); 173 fshaderRequest.send(null);
174 fShader = fshaderRequest.responseText; 174 fShader = fshaderRequest.responseText;
175 } 175 }