diff options
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/utilities.js')
-rwxr-xr-x | js/helper-classes/RDGE/src/core/script/utilities.js | 49 |
1 files changed, 25 insertions, 24 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/utilities.js b/js/helper-classes/RDGE/src/core/script/utilities.js index 7dfe5e44..52662025 100755 --- a/js/helper-classes/RDGE/src/core/script/utilities.js +++ b/js/helper-classes/RDGE/src/core/script/utilities.js | |||
@@ -1,24 +1,25 @@ | |||
1 | /* <copyright> | 1 | /* <copyright> |
2 | Copyright (c) 2012, Motorola Mobility, Inc | 2 | Copyright (c) 2012, Motorola Mobility LLC. |
3 | All Rights Reserved. | 3 | All Rights Reserved. |
4 | BSD License. | ||
5 | 4 | ||
6 | Redistribution and use in source and binary forms, with or without | 5 | Redistribution and use in source and binary forms, with or without |
7 | modification, are permitted provided that the following conditions are met: | 6 | modification, are permitted provided that the following conditions are met: |
8 | 7 | ||
9 | - Redistributions of source code must retain the above copyright notice, | 8 | * Redistributions of source code must retain the above copyright notice, |
10 | this list of conditions and the following disclaimer. | 9 | this list of conditions and the following disclaimer. |
11 | - Redistributions in binary form must reproduce the above copyright | 10 | |
12 | notice, this list of conditions and the following disclaimer in the | 11 | * Redistributions in binary form must reproduce the above copyright notice, |
13 | documentation and/or other materials provided with the distribution. | 12 | this list of conditions and the following disclaimer in the documentation |
14 | - Neither the name of Motorola Mobility nor the names of its contributors | 13 | and/or other materials provided with the distribution. |
15 | may be used to endorse or promote products derived from this software | 14 | |
16 | without specific prior written permission. | 15 | * Neither the name of Motorola Mobility LLC nor the names of its |
16 | contributors may be used to endorse or promote products derived from this | ||
17 | software without specific prior written permission. | ||
17 | 18 | ||
18 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 19 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
19 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 20 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
20 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 21 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
21 | ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | 22 | ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
22 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 23 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
23 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 24 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
24 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 25 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
@@ -32,13 +33,13 @@ POSSIBILITY OF SUCH DAMAGE. | |||
32 | var RDGE = RDGE || {}; | 33 | var RDGE = RDGE || {}; |
33 | 34 | ||
34 | 35 | ||
35 | /* | 36 | /* |
36 | // Methods not currently used in Ninja | 37 | // Methods not currently used in Ninja |
37 | RDGE.getRandColor = function () { | 38 | RDGE.getRandColor = function () { |
38 | var r = Math.random(); | 39 | var r = Math.random(); |
39 | var g = Math.random(); | 40 | var g = Math.random(); |
40 | var b =Math.random(); | 41 | var b =Math.random(); |
41 | 42 | ||
42 | return [r, g, b, 1.0]; | 43 | return [r, g, b, 1.0]; |
43 | }; | 44 | }; |
44 | 45 | ||
@@ -46,7 +47,7 @@ RDGE.unProject = function (winx, winy, winz, modelMatrix, projMatrix, viewport) | |||
46 | var inVal = [0,0,0,0]; | 47 | var inVal = [0,0,0,0]; |
47 | 48 | ||
48 | var finalMatrix = RDGE.mat4.mul(modelMatrix, projMatrix); | 49 | var finalMatrix = RDGE.mat4.mul(modelMatrix, projMatrix); |
49 | 50 | ||
50 | finalMatrix = RDGE.mat4.inverse(finalMatrix); | 51 | finalMatrix = RDGE.mat4.inverse(finalMatrix); |
51 | if(!finalMatrix) | 52 | if(!finalMatrix) |
52 | return null; | 53 | return null; |
@@ -56,24 +57,24 @@ RDGE.unProject = function (winx, winy, winz, modelMatrix, projMatrix, viewport) | |||
56 | inVal[2]=winz; | 57 | inVal[2]=winz; |
57 | inVal[3]=1.0; | 58 | inVal[3]=1.0; |
58 | 59 | ||
59 | // Map x and y from window coordinates | 60 | // Map x and y from window coordinates |
60 | inVal[0] = (inVal[0] - viewport[0]) / viewport[2]; | 61 | inVal[0] = (inVal[0] - viewport[0]) / viewport[2]; |
61 | inVal[1] = (inVal[1] - viewport[1]) / viewport[3]; | 62 | inVal[1] = (inVal[1] - viewport[1]) / viewport[3]; |
62 | 63 | ||
63 | // Map to range -1 to 1 | 64 | // Map to range -1 to 1 |
64 | inVal[0] = inVal[0] * 2 - 1; | 65 | inVal[0] = inVal[0] * 2 - 1; |
65 | inVal[1] = inVal[1] * 2 - 1; | 66 | inVal[1] = inVal[1] * 2 - 1; |
66 | inVal[2] = inVal[2] * 2 - 1; | 67 | inVal[2] = inVal[2] * 2 - 1; |
67 | 68 | ||
68 | var v4Out = RDGE.mat4.transformPoint(finalMatrix, inVal); | 69 | var v4Out = RDGE.mat4.transformPoint(finalMatrix, inVal); |
69 | 70 | ||
70 | if (v4Out[3] <= 0.0001) | 71 | if (v4Out[3] <= 0.0001) |
71 | return null; | 72 | return null; |
72 | 73 | ||
73 | v4Out[0] /= v4Out[3]; | 74 | v4Out[0] /= v4Out[3]; |
74 | v4Out[1] /= v4Out[3]; | 75 | v4Out[1] /= v4Out[3]; |
75 | v4Out[2] /= v4Out[3]; | 76 | v4Out[2] /= v4Out[3]; |
76 | 77 | ||
77 | return [ v4Out[0], v4Out[1], v4Out[2] ]; | 78 | return [ v4Out[0], v4Out[1], v4Out[2] ]; |
78 | }; | 79 | }; |
79 | 80 | ||
@@ -87,7 +88,7 @@ RDGE.AABB2LineSegment = function (box, startPoint, endPoint) { | |||
87 | 88 | ||
88 | var adx = Math.abs(d[0]); | 89 | var adx = Math.abs(d[0]); |
89 | if( Math.abs(m[0]) > e[0] + adx ) return false; | 90 | if( Math.abs(m[0]) > e[0] + adx ) return false; |
90 | 91 | ||
91 | var ady = Math.abs(d[1]); | 92 | var ady = Math.abs(d[1]); |
92 | if( Math.abs(m[1]) > e[1] + ady ) return false; | 93 | if( Math.abs(m[1]) > e[1] + ady ) return false; |
93 | 94 | ||
@@ -109,7 +110,7 @@ RDGE.hitTest = function (mesh, near, far) { | |||
109 | // holds distance to the nearest BV | 110 | // holds distance to the nearest BV |
110 | var dist = null; | 111 | var dist = null; |
111 | var BV = null; | 112 | var BV = null; |
112 | 113 | ||
113 | for (var index = 0; index < mesh.BVL.length; index++) { | 114 | for (var index = 0; index < mesh.BVL.length; index++) { |
114 | if (AABB2LineSegment(mesh.BVL[index], near, far)) { | 115 | if (AABB2LineSegment(mesh.BVL[index], near, far)) { |
115 | var center = RDGE.vec3.scale(RDGE.vec3.add(mesh.BVL[index].min, mesh.BVL[index].max), 0.5); | 116 | var center = RDGE.vec3.scale(RDGE.vec3.add(mesh.BVL[index].min, mesh.BVL[index].max), 0.5); |
@@ -147,7 +148,7 @@ RDGE.loadShader = function (ctx, shaderType, shaderStr) { | |||
147 | var shader = ctx.createShader(shaderType); | 148 | var shader = ctx.createShader(shaderType); |
148 | if (shader == null) { | 149 | if (shader == null) { |
149 | 150 | ||
150 | ctx.console.log("*** Error: unable to create shader '"+shaderType+"'"); | 151 | ctx.console.log("*** Error: unable to create shader '"+shaderType+"'"); |
151 | 152 | ||
152 | return null; | 153 | return null; |
153 | } | 154 | } |
@@ -236,7 +237,7 @@ RDGE.createShader = function (ctx, strVertShaderName, strFragShaderName, attribs | |||
236 | 237 | ||
237 | return null; | 238 | return null; |
238 | } | 239 | } |
239 | 240 | ||
240 | program.shaderID = "Shader" + RDGE.g_shaderCounter++; | 241 | program.shaderID = "Shader" + RDGE.g_shaderCounter++; |
241 | program.vname = strVertShaderName; | 242 | program.vname = strVertShaderName; |
242 | program.RDGEUniform = new RDGE.RDGEUniformInit(); | 243 | program.RDGEUniform = new RDGE.RDGEUniformInit(); |